What I’m up to

I wrote and co-designed Idol Manager, a game that explores the highs and lows of running a Japanese idol group. The game launched on Steam in July 2021, and is on its way to Nintendo Switch in August 2022.

Necrobarista launched on Steam in 2020. It’s a narrative-focused game that features over a dozen short stories written by me, which appear as “memories” in the game world. Necrobarista received its final content update (and a Nintendo Switch release) in 2021, including two new (free) DLC chapters I wrote.

In December 2021, the Game Theorists YouTube channel won the Streamy Award for best writing, and I was named as one of the recipients of the award for my work writing this episode about the feasibility of using fried chicken as a computer heatsink. I’ve been working with the Theorist family of YouTube channels since 2017, scriptwriting and doing research for videos that focus on the intersection between educational topics and pop culture. Out of the 100+ videos I’ve written as part of the Theorist team, some highlights include an explanation of the “ghost kitchen” restaurant business model which started popping up all over the place in 2020, a collaboration with Neil deGrasse Tyson discussing the science of Rick and Morty, and how epigenetics explains Pokemon evolution. (If you’d like to see more videos I’ve worked on, here’s curated a playlist with some of my favorites.)

In 2022, I finally resumed writing a web serial titled Re:Dragonize which I first started working on back in 2018. (If you’re wondering about the reason for the four-year hiatus, the first couple paragraphs on the page you are currently reading might provide a hint or two as to what I’ve been doing during that time.) Re:Dragonize is a LitRPG story about a physics grad student adjusting to a new life in a new world. As you might surmise from the title, at least one dragon is involved.

I have another blog on Tumblr for more frivolous posts that don’t quite rise to the level of “essay.” (That does not mean you should expect my posts there to be laconic.)

I don’t really tweet much, but Twitter is still probably the best way to get in contact with me if you’re trying to track me down at an event. If you’re old-fashioned, email works just as fine. Getting unsolicited feedback on my projects (no matter how old) always puts a smile on my face.

This page was last updated May 2022.